Entity Textures

At the moment mojang has not added anything about this, but currently we can add new variants of mobs since 1.21.5, limited but possible through datapacks

πŸ“¦datapack.zip
  └── πŸ“data
  β”‚     └── πŸ“earth_variations
  β”‚         β”œβ”€β”€ πŸ“chicken_variant
  β”‚         β”‚    β”œβ”€β”€ πŸ“‘gold_crested.json
  β”‚         β”‚    └── πŸ“‘skewbald.json
  β”‚         β”œβ”€β”€ πŸ“pig_variant
  β”‚         β”‚    └── πŸ“‘pale.json
  β”‚         β”œβ”€β”€ πŸ“cow_variant
  β”‚         β”‚    └── πŸ“‘<variant>.json
  β”‚         β”œβ”€β”€ πŸ“frog_variant
  β”‚         β”œβ”€β”€ πŸ“wolf_variant
  β”‚         β”œβ”€β”€ πŸ“cat_variant
  β”‚         └── πŸ“tags
  β”‚              └── πŸ“worldgen
  β”‚                   └── πŸ“biome
  β”‚                        └── πŸ“‘spawns_pale_variant_pigs.json
  β”œβ”€β”€ πŸ“pack.mcmeta
  └── 🎨pack.png
 
πŸ“¦resource_pack.zip
  β”œβ”€β”€ πŸ“assets
  β”‚     └── πŸ“minecraft
  β”‚          └── πŸ“textures
  β”‚               └── πŸ“entity
  β”‚                    β”œβ”€β”€ πŸ“chicken
  β”‚                    β”‚    β”œβ”€β”€ 🎨gold_crested.png
  β”‚                    β”‚    └── 🎨skewbald.png
  β”‚                    └── πŸ“pig
  β”‚                        └── 🎨pale.png
  β”œβ”€β”€ πŸ“pack.mcmeta
  └── 🎨pack.png

gold_crested.json

pale.json

spawns_pale_variant_pigs.json

Example Pack here

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